Fireball is one of the most essential, basic, and useful moves in a firebender's arsenal. This move is pure offense and can be very deadly. A fireball will explode upon impact, light the land on fire, and deal great damage to an opponent.
Players: How to useEdit
To use fireball, you must first bind the ability. This can be done with the following command:
/bending bind Fireball
Once the ability is bound, the player can click anywhere and the fireball will be launched from their fist. This move is very capable of destroying the landscape, it has no other purpose other than destruction and pain. If you're a server admin and wish to stop this, look into WorldGuard or another plugin to prevent the landscape grief via fireballs.
To view the in-game help guide, use the command:
/bending help fireball
By default, the fireball permissions is set to true. This means that all firebenders will be able to use this ability without you having to do anything. If you wish to use the permission node, to negate it, etc, use the following permission node:
To negate a permission node, consult the documentation of your permissions plugin of choice. The method in which you negate a permission node varies based on the plugin you are using to handle permissions.
Additionally, if you wish to use a permission node that handles all firebending techniques, use the following node:
As the server admin, you can configure the cooldown and the speed of the fireball. To configure, use these configuration options:
Properties: Fire: Fireball: Cooldown: 2000 Speed: 0.3
The cooldown is in milliseconds, the amount of time in between fireballs. The above configuration shows 2 seconds, effectively stopping spamming this ability. The speed is how fast the fireball will go. 0.3 is fairly balanced, I wouldn't go much higher.
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